DRAWING A BASIC DINNER PLATE FROM SCRATCH This tutorial aims to introduce some of the basic, constantly used features of PSP5. Dinner plates are not a whole lot of use, but the techniques learned here are. Note : As with all my other tutorials, heavy compression to assist download time means some of the images here are not as sharp as they are "in real life." |
If you wish, before you begin, jump to notes for this tutorial on : |
Drawing the plate Open a square 500*500 image, with a black
background. Set your colours, for now, to foreground white, background black. Click on the colour change arrow in the color palette to swop your foreground to black, and draw a black circle, again starting at 250*250, with a radius of say, 375. Don't worry about following any of these dimensions exactly -- do your own thing. The main criterion here is to always start exactly in the middle of your image. Whatever they are, write down your dimensions so that you can be accurate as the exercise progresses. Swop your foreground back to white and draw another white circle, leaving a black band of a width of your choosing. (I have used a radius of 295.) You should now have an image like Figure 1 below.
Figure 1 |
Adding a Pattern Fill Choose and open a pattern or texture fill image of your
choice to decorate your plate. (You could use anything else here too, such as a
pattern filter.)
Figure 2 |
Adding Depth Using the circle selection tool : set feather to
3, antialias on and leave tolerance set at the default 10. Leave this feather and
antialias set for the duration of this exercise. In PSP5 (sorry, don't have PSP4 loaded) set : opacity 50, blur 10, vertical and horizontal coordinates at 1 and -1. Do a second cutout, reversing the V and H coordinates to -1 and 1. Note : you can omit the above step if you like, depending on a number of factors such as how/where/if you add a drop shadow to the finished plate, what background you use, etcetera. If you like, add some further depth by selecting a circle at
the outer perimeter of your pattern band, and giving it a light drop shadow. I have used :
opacity 45, blur 6, V and H 1 and -1 then reversed the coordinates for a second drop
shadow.
Figure 3 Note : All these drop shadows and cutout details are entirely a matter of choice and what works best for your taste. |
Final Steps Select your original outermost circle precisely.
Figure 4 |
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It's a Very Good Thing to get into the habit of saving your main selections to an Alpha channel. (Selection/Save to Alpha Channel.) Working with Alpha Channels means you don't have to go back and reselect areas you want to work with again, which makes your work not only quicker but more accurate. The reloaded selections are exactly what you want them to be. They are also placed precisely where you want them, which takes the guesswork right out of a lot of things. The other major advantage of Alpha Channels is that PSP saves these channels along with the picture they belong to. This is extremely useful. For the purposes of this exercise I am have not used Alpha Channels, but if you are comfortable with the concept or want to practise the technique, please use them. See the note on layers at the bottom of this page. |
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Again, this tutorial uses PSP 4 techniques, but I almost invariaby work with layers by choice. Working with layers allows much more margin for error and correction if you do each stage of almost any drawing on a separate layer. However, you might get a surprise when you perform a cutout when working on a transparent PSP5 layer -- cutout will delete your fill even if you have left the "fill interior with color" option unchecked. This can actually sometimes be useful, which is why they did it that way, I guess. To learn more about the use of Layers, follow this Introduction to PSP5 Layers tutorial. |
Harry the Raver's freeware filter set can be downloaded from PlugIn Com HQ